Dave Jerden Discusses working with Alice in Chains on ‘Facelift’

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http://www.musicradar.com/news/guitars/production-legend-dave-jerden-on-13-career-defining-records-586973

Here, Dave Jerden discusses working with Alice in Chains on the ‘Facelift’ album.

“When I met with the band, I told Jerry Cantrell, ‘Metallica took Tony Iommi and sped him up. What you’ve done is you’ve slowed him down again.’ And he looked at me and said, ‘You got it.’ That’s how I got the gig. I totally understood what they were doing.

“A lot of producers – big producers – passed on the band because of Layne Staley’s voice. I loved his lower vocal sound, which was different from Gun N’ Roses and some other bands who were around then. Layne had one of the best singing voices I ever heard.

“We went to London Bridge in Seattle. The crew was great; Rick and Raj Parashar, who ran the place, they were terrific. It was a nice vibe. We cut basic tracks there, and then we went to Capital Studios in LA to do overdubs. I mixed it at Soundcastle over in Silverlake, which is where I did Jane’s Addiction.

“I never had any problems with the band on this record or on Dirt. There were some problems later on, which had to do with Layne’s addiction. But they were hot and ready to go on the first album. They did some drinking, but there were no drugs. It was funny: They wanted to know where the strip clubs in LA were. We were driving down Hollywood Boulevard, so I pointed to one called the Tropicana.

“A little while later, I went to see the band at the Oakwood apartments, where they were staying, and there were naked girls running around everywhere. I saw a Tropicana calendar sitting on a table with all these “X’s” over pictures of the girls’ faces – they were all the girls they had pulled from the club. [Laughs] Total rock ’n’ roll. They were livin’ it.

“I love this record. To me, it’s better than Dirt. The band had so much raw energy at the time, and it really comes through on the first album.”

Dave Jerden discusses working with Social Distortion

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http://www.musicradar.com/news/guitars/production-legend-dave-jerden-on-13-career-defining-records-586973

Here, Dave Jerden discusses working with Social Distortion on their self-titled album:

“Mike Ness had done some time in prison. After he got out, he made a record called Prison Bound that was really good. Nobody was really that interested in him or the band. I met with him and thought he was great – the real deal. He was into Hank Williams and all the solid stuff, so we hit it off.

“I recorded them, and again, my idea was to just capture them as they were and not do a lot of production. Pretty much everything was cut live in the studio. We did some percussion overdubs, some tambourine and a few backgrounds, but not too many.

“It all worked, and the record did really well. To this day, it’s doing well. I’ve done a lot of records that were supposed to be huge, and they did just OK. Nobody expected anything of Social Distortion at all, and they got a ton of radio play and racked up sales. To me, they’re the kind of band that should be on the radio.”

Mastering for Vinyl Records – Different Schools of Thought

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When it comes to mastering music for vinyl records, one encounters different schools of thought. Part of the reason for this is that vinyl records predated the formats of CD and mp3, then fell out of popularity, and now they’re back in a big way. Consequently, many artists will record an album and mix it for CD and digital release, adding vinyl records as an afterthought and/or promotional gimmick.

While some will tell you that most of today’s major commercial albums follow exactly that path, using the same CD master for the vinyl release, many will also tell you that vinyl records require their own special master. The reason behind this is that too much clipping (unintentional distortion from the recording/mixing process) or bass can cause the needle to leave the record’s groove, causing the music to skip when the record is played.

Artists should take care to be sure that their masters they intend to use for vinyl records do not have such an effect when the record is played, especially after “The Loudness Wars”, which have resulted in louder masters and extra clipping. Independent artists that cannot afford expensive engineering may be particularly susceptible to this. However, even major artists’ records have been released on virtually unplayable vinyl.

You should be sure to get a test pressing of your record, and try it out on a few different record players at loud volumes, playing it all the way through and making sure it plays clearly and continuously. Also be aware that there is DeClipping Software bundled within the latest versions of Audacity and Audition. These will remove some of the sound from your mix, and will make the mix quieter. Vinyl records and cassettes often tend to carry a little more of the bass or low-end at the expense of the treble, so this is another related concern to bear in mind when preparing an album for vinyl record release.

A Couple of Conflicting Articles on the Issue of Vinyl Mastering:

http://productionadvice.co.uk/vinyl-mastering/

http://www.soundonsound.com/sound-advice/q-how-does-mastering-differ-vinyl-and-digital-releases

Dave Jerden on working with The Red Hot Chili Peppers

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http://www.musicradar.com/news/guitars/production-legend-dave-jerden-on-13-career-defining-records-586973

Here, Dave Jerden discusses his time working with The Red Hot Chili Peppers

“I’d seen the band playing in town before they got signed, and I thought they were great. Steve Moir at MCA Records suggested that I get involved. I met with Andy Gill from the Gang Of Four, who was producing the record, and after that I was hired.

“Andy was cool. He was a very nice English gentleman, and of course, he was a brilliant guitar player. I loved Gang Of Four – I even paid money to see them. Flea and Anthony Kiedis fought with Andy a bit. I think they thought that’s what bands were supposed to do, fight with their producer. I was kind of a stabilizing force on the record.

“I only mixed a few songs on the record. What happened was, Andy got sick. He developed cancer and had to have an operation. At that point, I bowed out. The band wanted me to continue, but I just didn’t want to do it without Andy. All of the producers I worked with, especially the ones I really liked, I felt a real allegiance to them. I felt like I was their second mate and that I should have their backs.

“It’s a really good record. The Chili Peppers were the best band in LA at the time. Everybody thought they were going to be a smash right away, but it took them a long time for them to catch on. I don’t think the world was ready for them at first.”

Dave Jerden on Working with Brian Eno and David Byrne

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http://www.musicradar.com/news/guitars/production-legend-dave-jerden-on-13-career-defining-records-586973

Here, Dave Jerden discusses working with Brian Eno and David Byrne:

“I did this at Eldorado. It’s funny because I actually lied at the time: I put an ad in the paper and said that we had a Lexicon 224 digital reverb, which we didn’t. I got a call from somebody who said that Brian Eno wanted to come by and see the unit, and so I had to call some folks at Village Recorders to borrow one of theirs, which we eventually ended up buying.

“Brian came over, and I showed him the machine. He had a bunch of tapes with him, which was the beginning of the album. He played me some of the stuff, asked me what I thought, and I told him I thought it was great. He left, and then Nadia, the studio manager, told me that Brian had booked nine weeks with us.

“At this point, I’d been recording for about three years. David Byrne and Brian Eno opened my eyes up to the creative process. Those two guys were so musical and intelligent. I had so much fun with them – it was probably the happiest time in my life.

“The equipment was pretty rudimentary – there was no MIDI – so all of the loops were made by hand. We’d record 24 tracks and mix them down to two tracks, make a loop of that and then put that onto two tracks of another 24 track. We just kept going like that.

“The two of them were fountains of ideas. Being around them was unlike anything I’d ever experienced before. I was really excited to be working with them, and I think my enthusiasm was inspiring to them. They had worked with other people who used to get bored, so I was kind of a change of pace.”

9 Types of Distortion – Profiled

Here is a cool article from Music Radar briefly profiling 9 types of distortion (Their slideshow system is a real pain and can take forever to load – either due to the slideshow itself, other ads, or something else on the site, but it can slow down your whole computer, so we are re-posting the content in its entirety here… which took forever…) Here it is:

“You might think of it as more sledgehammer than paintbrush, but the application of distortion is one of the most nuanced processes in music production – and key to getting it right is choosing the right kind of distortion plugin to suit the sound you’re working on.”

http://www.musicradar.com/tuition/tech/9-types-of-distortion-and-how-theyre-used-635344

Tape saturation

Tape saturation combines transient smoothing, compression and soft signal distortion to progressively glue and fatten the signal. Emulations often apply EQ and simulated tape hiss and flutter.

It’s great for warmth and cohesion, and can be applied to every track.

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Valve Saturation

Like tape, valve saturation progressively adds harmonics in a musically pleasing way, with distinct colouration.

Triode valves generate largely even harmonics, while pentode circuits give odd ones, often considered less musical, but deeper and richer.

Saturation is usually used subtly, rather than pushed to the point of obvious distortion – though it’s always an option!

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Clipping

Many types of distortion employ clipping behaviour, but when we talk about clipping in music production, we’re usually referring to basic hard and soft clipping. While pure digital clipping can sound harsh, a dedicated soft/hard clipper can reduce peaks invisibly when used moderately.

In the mix, clipping is useful for keeping signal levels in check, and great for transient-heavy sources.

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Overdrive

Guitar overdrive pedals like the Ibanez Tube Screamer apply mild distortion, often coupled with EQ/filtering and a level boost, all designed to overload the input of the amplifier they’re connected to, adding aggression to a sound which could already be quite ‘hot’.

Heard in isolation, overdrive has a basic, crunchy timbre that retains dynamics – half way between the subtlety of saturation and all-out distortion.

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Fuzz

Fuzz is basically very strong clipping, usually used as a guitar effect. It adds harmonic distortion and massive sustain, and obliterates dynamics. A filter to roll off the treble can make it more versatile.

One of the all-time classic fuzz boxes, Electro-Harmonix’ Big Muff – of which Universal Audio’s Bermuda Triangle is a great emulation – has just three controls: Sustain, (output) Volume and Tone (filter).

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Distortion

Confusingly, there is a distortion type called ‘distortion’, derived from the world of guitar pedals. Most associated with heavy guitar music like punk and metal, distortion may incorporate multiple EQ, filtering and clipping stages, arranged and tuned to give extreme results while retaining articulation.

Unlike overdrive, distortion pedals are intended to largely create the distorted tone by themselves.

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Guitar Amp and Cabinet

Guitar distortion heard on its own can sound very fizzy and harsh. The guitar sounds we’re used to hearing come from a microphone placed in front of a speaker cabinet in a real room, all three of which heavily colour the frequency response. So, for an authentic tone, these aspects must be simulated too, and many plugins offer this.

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Bitcrushing

Bit-depth reduction gives us the crunchy sound of old-school sampling and vintage home computers. It adds grit and edge, which can help sounds cut through busy mixes. It also adds a hissing sound, noticeable on signals like reverb tails, so you might want to gate signals before bitcrushing and apply reverb afterwards. Unless that’s the old-school, sampled vibe you’re after!

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Sample Rate Reduction

Sample-rate reduction decreases the temporal ‘resolution’ of the digital signal. The most recognisable result is a kind of atonal ringing with a metallic edge. You can roughly tune this ringing by changing the sample rate, or modulate it for distinctive riffs and digital effects.

Modulation of the sample rate is often used as a sound effect in modern sci-fi soundtracks.

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Thom Wilson – producer links

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Thom Wilson was a very prolific engineer/producer for punk rock bands, especially from the California scenes. Sadly, he died last year. Here are a couple of articles about the man following his death, along with several of the recordings he produced/engineered:

http://www.ocweekly.com/music/punk-rock-heroes-remember-thom-wilson-6594134
http://www.rollingstone.com/music/news/thom-wilson-offspring-and-dead-kennedys-producer-dead-20150316

Dave Jerden on Working with the Talking Heads

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http://www.musicradar.com/news/guitars/production-legend-dave-jerden-on-13-career-defining-records-586973

Here is an interesting excerpt from Dave Jerden, discussing working with The Talking Heads:

“We did this record after Bush Of Ghosts, but it came out first. A couple of months after I finished with Brian Eno and David Byrne, I call a call from Brian in the Bahamas asking me if I could join him and the Talking Heads.

I went down and finished off the time they had booked, and then we went to New York and continued. It kind of felt like an extension of what we did on Bush Of Ghosts. The rest of the Talking Heads were terrific musicians and a great bunch to be around. Jerry Harrison had amazing ideas and was a very versatile player. Chris Frantz was rock solid, just like a heartbeat, and a great guy, too. And Tina was a fantastic bass player, right on the ball, really professional. Sweet people.

There was a lot of experimentation, laying down track after track, throwing stuff away, editing stuff – constant work but fun work. You never think that this stuff is going to be so received so well. I remember when it came out, I was at a party in LA and all of these people were talking about it. It was really catching on with everybody. Robbie Robertson introduced me to Peter Gabriel, who told me that he loved the record and that it really influenced him. Pretty cool.”

On Steve Albini


I mentioned recording engineer, recording artist, and songwriter Steve Albini in a recent post when describing the approach Gus takes to record engineering.

Steve Albini is definitely an interesting character in the indie/rock music world. He is well known for fronting the band Big Black and his later bands, for “recording” Nirvana’s ‘In Utero’ album and about 1500 other recording projects (including The Pixies’ ‘Surfer Rosa’ album), for his early album reviews and columns, and for operating a recording studio that operates on an hourly basis and is friendly to relatively low-budget bands. He also wrote an article called The Problem With Music in about 1994, in which he criticizes the corporate rock process of signing and dropping hopeful bands while bleeding them dry.

https://en.wikipedia.org/wiki/Steve_Albini

http://www.negativland.com/news/?page_id=17

On Working with a Pro Tools Engineer and Recording Guitar First

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While I have been working on several other recording projects – some of them on 80s-style 4-track cassette tapes – most of my music project time for the past month or so has been taken up by another 2-song single DISFUNCTION is recording. This time it is different in several ways, however. We are working with an engineer outside of the band, we are using Pro Tools, we are using a metronome (finally!), and this metronome allowed us to record guitar first.

We took a whole day’s session to set up microphones before the drum and bass recording sessions. We took several hours preparing microphones for the guitar sessions.

While I regularly use metronomes and perfectly-timed drum loops when I record most projects, DISFUNCTION has never used metronomes when recording. While occasionally (rarely) an outside person will be involved in part of the recording project, this time every recording session is being handled by our Engineer, Gus.

Recording guitar first without having to worry about the controls freed me from a lot of unnecessary stress during the recording sessions. After setting microphones and determining the exact guitar tone (no presets this time – we just mic’d it well), I recorded two rhythm tracks for each song, and overdubbed a solo. The actual guitar recording was completed fairly quickly for these two songs. I enjoyed being able to hear the finished guitar tracks, knowing they are good and in time, before drums or anything else was added. There was no question of trying to match inconsistencies in previously-recorded drums, and we had already determined the BPM of each song in an earlier session. With a strong guitar-driven sound, I also believe the drum and bass tracks benefit from having an established rhythm and melody… These are similar to benefits one could achieve with a “live studio recording” of drums+bass or drums+guitar, but in perfect time. I hope to continue this workflow for more DISFUNCTION recordings, as well as other future recording projects.

Drums, Bass, and vocals each took one day per song after a day of setting microphones. Every member of the band did some backing vocals. We have been taking a quick break before going into the mixing process. I hope to work with Gus as an Engineer on more future projects. I worked with him to coordinate and plan the recording workflow in a sort of advisory role of explaining what we are aiming for, while Gus ensures he captures the sound we create in a way that can be put together so that it will faithfully match the vision – He is a believer in the Steve Albini school of recording, which is a great type of partner to have when working on recording projects.

We should have something to play for you fairly soon, so stay tuned until then…

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